Weapon based off of ancient sith designs. Cracked krystal makes it blusterous.
Usage
Activating
To activate the item press [SHIFT + RMB]. Same can be done to turn it off. If a player throws (or fatfingers [Q]) an active saber from their mainhand it automatically turns off.
Attacking
When the item is active, it does 10hp of damage when left-clicked on an entity (or player). However like
any other saber item, this can be countered via Blocking.
Do note, you cannot perform critical hits using saber weapons.
A left-click can also
deflect any incoming(in parry range, or in 3 block radius for this specific item) projectiles (given that
the projectile is in a somewhat linear path, unlike shulker bullets for example), but timing would have to
be precise. this is called a parry.
A parry is when you redirect a projectile that was aimed at you.
Blocking
Like any other saber item, when right-clicked, will always block any damage
coming from a saber item. However it also block projectiles if timed properly.
To block a projctile the item shall be held down for less than ~1.25 seconds.
if that is exceeded it will cause the projectiles to do damage. A visual indicator is
shown in first person when you have reached this threshold. Failing to block a projectile is called a
hanging block.
a hanging block is the failed attempt at blocking a projectile in time.(Note: direct melee attacks are
always
blocked)
[show hanging block indicator gif]
History
| 0.0.1 | Introduced. |
| 0.0.4 |
Added shader support. Added visual indicator for hanging block. Increased parry range from 2 to 3. Model and texture reworked by Dead_Comedian. |